
AVAILABLE ON:



ROLE AND RESPONSIBILITIES
I was assigned as the only tester in the studio, the job to take care of the QA role of this game, making sure to deliver a quality product while respecting the deadline.
On STARSAND, I was a QA Tester. Here is a showcase of my achievements on this project:
-
Boosted game development by curbing bug resolution time by 20%. Efficiently tracked and resolved issues, resulting in faster project completion and improved product quality.
-
Achieved a 20% reduction in defects by systematically identifying issues, strictly adhering to test plans, and validating fixes resulting in a tangible enhancement of product quality, ensuring a 95% defect-free final release, and optimizing end-user satisfaction.
-
Improved end-to-end product quality by conducting thorough test plans and documenting results, leading to a 90% defect-free release and a 15% increase in overall system performance.